Listening to your feedback! v0.5.1
Firstly, thank you to everyone that managed to find time to play at such a busy time of year!
I'm glad that others have found it just as fun to play as I'm having working on it, and I've made a conscious effort to learn from how others are playing the game and really listening to the feedback people have brought to me.
"Some of the bosses are too hard!"
This is some feedback I've been hearing from the majority of people playing. Honestly, I think after possibly hundreds of hours I've spent testing this game myself, I hadn't realise how difficult some parts actually are. So bearing in mind new players haven't put as many hours in as myself - I've made the alchemist throw bombs less often and simplified fighting the Kraken by reducing the number of archers and make their tentacles the main target instead 🎯
Full patch notes: https://github.com/Pang/ShieldMaidens_PatchNotes
The Devlog: https://www.youtube.com/channel/UCBX3-GA3ocMWZf-VuY7HV4g
Discord: https://discord.gg/tg5rQ7BDAh
If you've played the game, I'd love to hear more feedback :)
Thanks for reading,
PangDev
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ShieldMaidens
What will you discover in a world of endless threats?
Status | In development |
Author | PangDev |
Genre | Platformer, Role Playing |
Tags | 2D, Endless, Hand-drawn, Local Co-Op, Unity |
Languages | English |
More posts
- Online pvp mode added!Jul 03, 2022
- Elf wizards and ScoreboardsJan 19, 2022
- Less features == More fun?Dec 30, 2021
- Demo & v0.5 patch notesDec 20, 2021
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